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Post by skizot on Feb 27, 2008 14:20:50 GMT -5
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Post by callisto2002 on Feb 27, 2008 16:15:02 GMT -5
HEXEN/TRACKER22Just change the menu.xml accordingly, i.e. add relatives pathes to the file names listed there...
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Post by hulkhaugen on Feb 27, 2008 16:58:06 GMT -5
A option that change the text_"".png to another file in diferent folder: Option to change the language something like create folders... GZ Beta 4\Resources\textures\languages\Spanish GZ Beta 4\Resources\textures\languages\English GZ Beta 4\Resources\textures\languages\German and inside the folder include the files... Text_Difficulty.png Text_InputPlayerSelection.png Text_Main.png Text_MultiplayerMode.png Text_Options.png Text_Pause.png Text_Speed.png SpeedMenuBackground.png SongSectionMenuBackground.png and all the another text files... well, if that becomes the case, english should be default..but i can't see the reason for having several languages at once, i i don't think many ppl would make several languages in their mods.. EDIT: Why did you post that message in here anyway?
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Post by HEXEN/TRACKER22 on Feb 27, 2008 19:45:46 GMT -5
do`h sorry xDDD
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Post by alexz345 on Feb 29, 2008 13:01:05 GMT -5
Every thime I load GZ4 and open up the setlist for the songs, it crashes and doesn't say anything outside from do you want to send this error report. Then when I open it again, it's fine... I honestly don't know whats going on. I think when it loads the first song preview it crashes fro some reason. Any ideas?
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Post by xorange90x on Feb 29, 2008 21:55:38 GMT -5
nearly everytime i start the game, go to Career, and then start to scroll through my songs, the game pauses and pops up a Send Error Report but i play on anyway! but when i close the game it is still there. and also, in the GH1 list, the song Farewell Myth always crashes the game if i let it sit highlighted for like 2 seconds, but if i scroll to it and hit enter quick enough i can select it and play it with no prob. im assuming its a problem with the song preview? after resting on Farewell Myth in setlist
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Post by fude on Mar 1, 2008 4:14:39 GMT -5
I'm getting that "ERR_MEMORY" always in one specific song in the setlist. It looks like that there's some kind of problem with the song preview and the guitar.ogg file. I can upload it, if you want to solve the problem, callisto? I used to get an error when the setlist tried to preview Farewell Myth from the GH1 song package. Not sure if it was the same error message, but it consistently crashed on that song. I opened and re-exported song and guitar to ogg and it stopped crashing. Before I re-exported though, I know that I could play the song ok because it once selected that song on random play and it didn't crash. Dunno if this is useful info to anyone, but I figured I'd throw it out there. Hopefully that solves your problem too, xorange, it worked for me.
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Post by callisto2002 on Mar 1, 2008 4:45:14 GMT -5
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Post by johnyg on Mar 1, 2008 11:02:54 GMT -5
GZ Beta 4 Update 1 works pretty bad (on both of my computers). All the songs are out of sync, shaders look weird, and performance is terrible (it's lagging all the time). Am I doing something wrong?
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Post by dreakon on Mar 1, 2008 14:27:01 GMT -5
With Beta 4 Update 2 (though it actually did happen with Update 1): Playing normally, everything seem to be working fine. But if I try and play a song in Training mode, before the fretboard can even come up, I see this: The odd thing is, this only happens if I select Full Song (or the sections that the full song would be, the first section to the last one). If I select the second section on the list through to the second last section, or anything inbetween, it works fine. Mainly it only seems to happen on .chart files, but I think I've seen it happen on some .mid files too. P.S: Here's a song/.chart that does it: www.mediafire.com/?ee1yhyjsnbt
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Post by txf on Mar 1, 2008 16:27:53 GMT -5
THought I'd let you know the problem with it crashing at the setlist still happens in update 2 :/
Where it comes up with "We're sorry bu guitarstar.exe encountered a problem and needs to close" or something.
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Post by xorange90x on Mar 1, 2008 20:05:14 GMT -5
i tried making a new stage video but it was all black, then after the song (i played it anyway) the game crashed with this and thanks, fude, for the help and callisto for the fix.
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Post by bob78h on Mar 3, 2008 10:16:01 GMT -5
THought I'd let you know the problem with it crashing at the setlist still happens in update 2 :/ Where it comes up with "We're sorry bu guitarstar.exe encountered a problem and needs to close" or something. Yeah it still crashes for certain songs... But its mostly fixed
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Post by txf on Mar 3, 2008 12:25:29 GMT -5
I was talking about when you first start the game, when you go to the set list. All the stars don't appear, and then a thing comes up with "guitarstar.exe encountered a problem and needs to close"...then I can leave the popup up, and play the game, or close the popup and the game and open again. If I open the game again RIGHT after it closes, then it works fine, if I wait a few minutes then open, it messes up again. And this definetley has not been fixed. It still happens every time I open GZ
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Post by bob78h on Mar 3, 2008 13:50:13 GMT -5
Yeah I know thats what I meant.
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Post by callisto2002 on Mar 3, 2008 14:31:21 GMT -5
xorange90xCan you please upload the broken song? Thanks!
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Post by alan90 on Mar 3, 2008 17:57:55 GMT -5
Hi everybody,
thanks to Callisto2002 for Gz4 beta, update 1 and 2. I installed all the files but I've got some problems.
1. All keys notes all still in color red (also starpower keys).
2. When I play in easy mode a song, I miss a lot of keys. It's hard to play a song in GZ correctly (In FOF with easy mode, I have no problem).
3. I don't know why I can't access to game (option) in the options. It's unavailable for me. I've got the same thing in multiplayer options, the last option is unavailable.
4. I've got some lags with songs in play mode.
P.S: What is the minimum configuration for GZ ? (i've got a p4 2.6ghz with 1.5go and a Geforce4 ti 4200).
Thanks and Good Work.
Bye.
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Post by marzz on Mar 3, 2008 19:10:08 GMT -5
With Beta 4 Update 2 (though it actually did happen with Update 1): Playing normally, everything seem to be working fine. But if I try and play a song in Training mode, before the fretboard can even come up, I see this: The odd thing is, this only happens if I select Full Song (or the sections that the full song would be, the first section to the last one). If I select the second section on the list through to the second last section, or anything inbetween, it works fine. Mainly it only seems to happen on .chart files, but I think I've seen it happen on some .mid files too. P.S: Here's a song/.chart that does it: www.mediafire.com/?ee1yhyjsnbtYeah! and you can't get out of it either. The only way to recover is to alt tab out and close the program down in task manager It seems to happen if you have an event track/section in your chart or midi file. Remove the event track or section from your chart and you can happily select 'Full Song' and no problems. The only thing wrong with this is that its nice to have an event track with song section names in it so when you practice your song you can select sections that mean something instead of having to remember at what time in the song the section crops up. It used to work perfectly in Beta 3 (thats where Im headed) I can live without the chart support if it means a more stable program and Section names working as they should in training mode. All I would like to see now is a proper Coop mode and the choice of playing Bass or Rhythm if the mid/chart supports it. Marzz.
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Post by dreakon on Mar 3, 2008 21:09:28 GMT -5
I can live without the chart support if it means a more stable program and Section names working as they should in training mode. All I would like to see now is a proper Coop mode and the choice of playing Bass or Rhythm if the mid/chart supports it. I'd rather see a fix personally. I like the .chart support, even if it means a couple of relatively unstable releases.
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Post by marzz on Mar 4, 2008 5:07:33 GMT -5
I'd rather see a fix personally. I like the .chart support, even if it means a couple of relatively unstable releases. Well Yeah! I would like to see a fix also. But It seems to me that too much time is being spent on cosmetics, when the underlying engine needs to be a priority. Reducing shader requirements is nonsense. Come on guy's how much does a card capable of shader model 3.0 cost these days? I have a 7300GT 250MB AGP 8x and it cost me £30.00. Less than the price of a game. And Chart support is only of benefit to peeps who can't be bothered to convert their 'scorehero' obtained charts that were fretted in Feedback, into a midi file. There are converters out there. Charts imo have no additional benefit over midi. They are larger in size, take longer to load and are not compatible with many other GH type clones. You need to have 2 sets of everything and then swap stuff about all the time. And 3d stage support?? wtf is that all about? How about getting coop and Bass/Rhythm support fully working before worrying about whats going on behind the fretboard. If your concentrating on the notes flying at you, you ain't going to notice what's going on in the background. God! peeps are complaining about the previous b3,s shader requirements. What are they gong to do when they need a quad core to keep things moving on the screen lol! Anywayz... I'll climb down from my soapbox. Rant over! {{chuckle}} Have a good 1 guy's Marzz
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Post by dreakon on Mar 4, 2008 6:56:04 GMT -5
Agreed with everything except once again the chart support.
a) .chart to .mid conversions are rarely perfect, from my experience. I've tried the ghex method, I've tried programs designed for this, I've tried web converters. Obviously ghex was closest to perfect, but I've spotted problems even with .mids I made from that. Put simply, complete .chart support means perfection every time. No more messy conversions.
b) Your right, it is more convenient than converting everything you download. I think its worth the second longer to load and the 0.5mb higher filesize...
c) It's also easier to test songs in-game that you make in Feedback with a .chart, rather then converting everytime you want to see how a segment of the song turned out (something I personally enjoy doing, though Feedback is pretty good at it, in itself). A matter of convenience still, but this time for the chart maker, rather then the user.
d) Why do we need to make this compatible with other GH clones? This is going to be the be-all-end-all GH clone as far as I'm concerned. Support for everything. Screw FoF or whatever else your using and screw trying to stay compatible with everything else (which it already is mind you, with .mid and .dat support, just need .sng now).
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Post by hulkhaugen on Mar 4, 2008 16:04:41 GMT -5
i just noticed that i can't hit a hopo after a long note(trail) without strumming... this was for a .chart song..
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Post by alan90 on Mar 4, 2008 18:35:36 GMT -5
Well, no idea about my problem with keys in red color ?
I took the toolkit, do you think it can help me ?
Thanks.
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Post by insideacube on Mar 5, 2008 8:57:21 GMT -5
so can anyone help me =( im in serious need of it everytime i boot up the game i get this
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Post by insideacube on Mar 5, 2008 8:57:39 GMT -5
please help =(
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Post by flipsk8r1409 on Mar 5, 2008 9:03:51 GMT -5
dont double post there is an edit button and your video card is to crappy for the game get a new video card
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Post by alan90 on Mar 5, 2008 18:17:51 GMT -5
I tried my pc x-plorer guitar. I defined it as a xbox360 controller in option, and whammy bar works. But there is a problem. When I use that one in a song, I can't hear the pitch volume and the song is put into mono.
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Post by cesarjacobo on Mar 5, 2008 23:32:32 GMT -5
don't worry alan90, I'll give you a solution to your problem since there isn't a pitch noise as of yet for any of the betas. I usually make the pitch myself, you might look ridiculous to everyone else in the room , but it is fun lolz ;D.
@ dreakon, what kind of problems do you have with using chart support?, so i know what to look for because as of yet i have not encountered any
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Post by dreakon on Mar 6, 2008 6:43:59 GMT -5
@ dreakon, what kind of problems do you have with using chart support?, so i know what to look for because as of yet i have not encountered any I thought I explained my problem pretty clearly... Here: With Beta 4 Update 2 (though it actually did happen with Update 1): Playing normally, everything seem to be working fine. But if I try and play a song in Training mode, before the fretboard can even come up, I see this: The odd thing is, this only happens if I select Full Song (or the sections that the full song would be, the first section to the last one). If I select the second section on the list through to the second last section, or anything inbetween, it works fine. Mainly it only seems to happen on .chart files, but I think I've seen it happen on some .mid files too. P.S: Here's a song/.chart that does it: www.mediafire.com/?ee1yhyjsnbt
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Post by callisto2002 on Mar 6, 2008 16:39:38 GMT -5
@everyone Does anyone of you have a sound effect that we could overlay as a Whammy effect? That would be really cool.... marzzdreakonYour position is very understandable. My development priorities are also influenced by the feedback I'm getting here. So, if there are little-to-none requests for coop multiplayer, then it's not exactly rising in my priorities either. However, I noticed your request and with the last update, the game got some internal changes that will make it easier to include coop in the future. Also, I appreciate your concern with engine-related topics. I'm always open to features suggestions/bug reports. The .chart support is going to stay. Sure, it might cause a few problems at first, but that's why it's called a beta release. Also, I'm unable to put a lot of time into testing - that is why you people get to see a lot of bugs, sorry. Nevertheless, the .chart support is quickly going to mature into the same reliability that the .mid support has. Regarding the 3D stage: This is a project that's also teaching me how to program using XNA. Therefore, the 3d stage and actor support is something I personally want to have Bye, Callisto
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