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Post by canped on May 21, 2008 15:33:47 GMT -5
As far as I can gather, all you need is the mp3 of the guitar, mp3 of the backing track and the midi file? (cuz' that's all yout getting from this) If not, hey, I'm new- I'm a music producer not a PC whizkid but tell me where I'm going wrong and I'll fix it (thanks to the internet, nodoby's bad at anything anymore- take www.nasa.gov/externalflash/RocketScience101/RocketScience101.html, for example). Anyway, this is a song I wrote and recorded and recently decided it would be fun to play in Guitar Hero II, didn't want to mod my XBox, found this program, couldn't get it working (yet) and now this is the HARD and EXPERT modes for the song, presumably working??? If it is- good luck! www.mediafire.com/?xzugm1ddcmwEDIT: DON'T BOTHER, DOESN'T WORK YET Need to make a .dat file after I discover how to do that from a .mid n.b. there's no gap at the start to get ready for the first note. Sorry, I'll fix that and add the MEDIUM and EASY modes soon.
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Post by pcb on May 21, 2008 15:56:21 GMT -5
Great Project I Will Download it later, i'm too Tired :-P
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Post by canped on May 21, 2008 16:09:52 GMT -5
I mentioned elsewhere this thing has 1/32 note chords at 140 BPM. Better get some rest Thank's for takin' an interest, anyway.
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Post by pcb on May 21, 2008 16:26:10 GMT -5
with which programm did you fret these??? Feedback?
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Post by canped on May 21, 2008 16:40:21 GMT -5
I recorded the origional song in Ableton Live, it's an audio and MIDI sequencer. I fretted them in that with the MIDI sequencer.
I think for anyone making original tunes, this is a good choice because you can do the fretting alongside the original track. Anyone feel a guide for doing this is in order? Particularly with Ableton because of it's beat-matching capabilities. If the track wasn't recorded to a click, it will have an unsteady tempo, but with Ableton you can put it into a steady tempo (or add time-signiture changes) and listen to the track while progamming the MIDI.
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Post by txf on May 21, 2008 17:46:48 GMT -5
Ok. I got it working in-game. But theres some problems. 1) The song is REALLY quiet and hard to hear. 2) (see pic). There's 2 sections of notes in the song like this. Now, it's pretty much impossible to play at the moment. It might be more playable if you removed the green frets from this, or at least, most of the green. I could do it for you if you would like.. Edit: I just tried the song without those green frets, and it's still hard as hell durring the solos. But the song is passable now. I got 90%
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Post by CJB100 on May 21, 2008 18:59:51 GMT -5
wtf is with the green frets? most solos are one string sorta things, are they really chords? if they are, take a look at songs like bostson's song on rockband, the first part, those chords are pretty fast, but the way they are laid out it is actually somewhat easy to hit them. If that's how the frets are rele played in real life, i can pretty much garentee you that the top string of the guitar is tuned down so that all the guitarist has to do is move one finger, and voila a chord. but that doesn't do well for GH or GZ so... change it.
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Post by txf on May 21, 2008 19:03:59 GMT -5
Like I said in my post right above yours, I actually tried removing the green frets from it, and it works pretty good now. I got 90%. It's playable, and looks like it's perfectly fine. I'm just waiting to see if he wants me to post it with or without the green notes.
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Post by CJB100 on May 21, 2008 19:05:27 GMT -5
o yah sorry i didn't read the edit. well cool, hey was it one stirng or was it rele chords. or was it too quiet to hear?
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Post by txf on May 21, 2008 19:09:54 GMT -5
I dunno if the song is actually chords or not, kinda fast, and..yeah. And yes, it's really quiet. I had to turn my speakers up loud, which sucked when I missed a note. xD
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Post by canped on May 21, 2008 19:35:33 GMT -5
OK, in real life it's played by strumming the fret board and moving the left hand- sorta like tapping, except you strum with the right hand, hitting three notes offset by the hammer-on with the left hand. I thought the green fret thing would emulate that but if it's really impossimple to play (see what iamchris4life makes of it), then it needs changed and I can do it myself. if it's HUMANLY possible (just mind-blowingly difficult) to play, I'd reccomend trying the hard mode, it should work and it's not a whole lot easier (but the green frets in those sections are gone).
The tracks are quiet because they're not mastered, I'll get right on it.
What do I need to do play this ingame? it doesn't appear in the song list ingame and I'm geussing its because I need to make the MIDI file into a .dat?
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Post by canped on May 21, 2008 19:53:53 GMT -5
Quick mastering job (i.e. you can hear the song now : www.mediafire.com/?je23v9szxziDoes the hard mode work, BTW? Is that Sonar in the midi sequencer pic above? Props.
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Post by txf on May 21, 2008 20:09:29 GMT -5
Hard and expert both work.. Odd thing though. Hard has Star Power. But Expert doesn't. And to play in game you need song.ini notes.mid guitar.ogg song.ogg Don't worry, I'll upload it in a bit. Gonna download the new audio, then try it out, then i'll upload it. In the above pic I posted, the midi thing is from FL Studio. If you want. I can upload the song using the default mid(with green notes) being used. And have the other mid(without green notes) with it and it will just be extra. And you can rename it "notes.mid" and replace the default notes.mid if you wanna try them both out.--If you understood that.
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Post by canped on May 21, 2008 20:13:11 GMT -5
No star power in expert? Midi notes might have got offset, they should be on G8, apparently. I'll check back on that.
Yeah; rename the file to play different versions, right?
FL Studio... well, if it's good enough for ISAN...
I like the idea of the song being ALMOST impossible, just to see if someone could FC it eventually. Actually impossible is pretty useless, though.
Song.ini
Is that the same format as the top of the .dat files; track name, tempo etc.?
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Post by txf on May 21, 2008 20:16:51 GMT -5
No. All a song.ini is, is it tells the game the song name and artist. It's pretty much just a text file and looks like this: [song] name = song name artist = artists name then you can add extra things if needed. But seeing as it's not needed for this song, i'm not gonna try to explain. converting the audio now, and i'll test and upload
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Post by canped on May 21, 2008 20:17:02 GMT -5
Nope- they're where they should be (edit- the star power for expert mode, not the green frets). Weird. I'm stumped.
Re: song.ini
Where does the game get the tempo information from, then?
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Post by txf on May 21, 2008 20:19:51 GMT -5
See.. the thing with Guitar Hero/Zero/etc is. That even if the notes are exactly as played in the real song, it doesn't always mean it should stay that way. It needs to actually be playable. Even if the song really is played as it is in the mid file, it's impossible to play, so it's kinda useless to try. It might as well be edited, because no ones gonna be able to pass that.
song.ini thing: I think it's supposed to be in the mid file somewhere <.< I don't make songs, I only know about making already created songs work xD
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Post by canped on May 21, 2008 20:23:53 GMT -5
nah; .mids contain no tempo information. Maybe the game's smarter than we thought.
I'll change that solo and add medium and easy tommorow. No idea what to do about the star power (as if it wasn't hard enough). Maybe try another midi editor and bounce it again.
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Post by txf on May 21, 2008 20:33:37 GMT -5
Actually if i'm not mistaken, the .mid actually does contain info on things like BPM, practice mode part names, all kindsa things. I think. yours might not, but others do. Might depend on how you made the song. As for your song.. here it is: www.mediafire.com/?0xmmy2bmusonotes.mid = original notes(with green notes) notes edited.mid = edited notes(without green notes durring solos) Also...You'll probably need to change the artist name. I set it as "canped" since I didn't know a band name, real name, or whatever you wanted it as. So just open the "song.ini" with notepad or something and change "canped" to whatever you want.
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Post by iamsensay on May 21, 2008 20:35:55 GMT -5
lol that solo doesnt look THAT hard. Im gonna give it a quick test....
<EDIT> ok its HARD!!! btw, the sync does not feel right in many places. Its normally when one section changes into another its unsynched for a couple of seconds then catches up.
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Post by txf on May 21, 2008 20:42:02 GMT -5
Good Luck...
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Post by canped on May 21, 2008 20:46:32 GMT -5
the sync does not feel right in many places. Its normally when one section changes into another its unsynched for a couple of seconds then catches up. Noted.. but it's 2.50am here at the minute, so I'm gonna leave more midi editing for tommorow. Thanks
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Post by canped on May 21, 2008 20:51:07 GMT -5
Actually if i'm not mistaken, the .mid actually does contain info on things like BPM, practice mode part names, all kindsa things. I think. yours might not, but others do. Well, all midi information contains is two numbers and a duration- one number is for pitch, the other for velocity but they can be used to trigger anything from synthisizers to lighting rigs, animations (as in GH or animusic) and so on. But they don't contain, as and of themselves, anything else. Maybe it could be embedded somewhere. I have no idea. It works- don't check how or it might break. Thanks a bunch for your help with getting this running, by the way. Updated version coming soon.
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Post by iamsensay on May 21, 2008 20:51:18 GMT -5
No problems. Just bringing it to your attention. Are you english dude? Its 2.50 am over here as well LOL
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Post by canped on May 21, 2008 21:21:35 GMT -5
I'm from Northern Ireland. That's about as specific as it's wise to get
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Post by pcb on May 22, 2008 7:41:17 GMT -5
Ireland i spend my holidays there
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Post by iamsensay on May 22, 2008 7:44:42 GMT -5
lol canped i wasnt asking for your address anyway just rough location man. Thats cool though, i have many irish friends down here LOL your all crazy as far as i can tell
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