Post by Tean on Jun 18, 2008 11:46:49 GMT -5
For those of you who know what meta types are, skip to the next section. For those that don't, a meta time is sortof an "internal signature" found inside a file that tells a program how to open it. For example. If you renamed picture.jpg to picture.txt and then looked at it in Internet Explorer, IE would already know it's a JPG file and open it like that. Well, GuitarStar works somewhat the same way. I'll give you an example:
Ever notice how GuitarStar doesn't like JPG files? Not so! In this example, you can use JPGs from the internet as your album covers.
Before we do anything else we need to make sure you have extensions turned on. So open Windows Explorer, then click Tools->Folder Options. Then click the View tab and make sure "Hide extensions for known file types" is NOT checked.
1-Using Internet Explorer, go to www.wikipedia.org and look up your song name. In this case, we're using "Suck My Kiss' (Red Hot Chili Peppers). You'll see an album cover on the right hand side that looks like this:
2-Right click on that picture, and click "Save image as". Browse to the folder where the song is. In this example, it's C:\Games\GuitarStar\Songs\Suck My Kiss
3-In the area where you can type the filename, type label.png. The game will now read the JPG file because it has a PNG extension, but because it knows the MIME type, it will go ahead and accept the JPG just like it would a PNG.
There's other stuff I've been wanting to try this on too. Like creating a looping video then naming it menubackground.png and seeing if I can run a video in the background on the menus.
Have fun with it, try it out!
Ever notice how GuitarStar doesn't like JPG files? Not so! In this example, you can use JPGs from the internet as your album covers.
Before we do anything else we need to make sure you have extensions turned on. So open Windows Explorer, then click Tools->Folder Options. Then click the View tab and make sure "Hide extensions for known file types" is NOT checked.
1-Using Internet Explorer, go to www.wikipedia.org and look up your song name. In this case, we're using "Suck My Kiss' (Red Hot Chili Peppers). You'll see an album cover on the right hand side that looks like this:
2-Right click on that picture, and click "Save image as". Browse to the folder where the song is. In this example, it's C:\Games\GuitarStar\Songs\Suck My Kiss
3-In the area where you can type the filename, type label.png. The game will now read the JPG file because it has a PNG extension, but because it knows the MIME type, it will go ahead and accept the JPG just like it would a PNG.
There's other stuff I've been wanting to try this on too. Like creating a looping video then naming it menubackground.png and seeing if I can run a video in the background on the menus.
Have fun with it, try it out!